Create an instance of an ElementTouchEvent.
The browser TouchEvent that was originally raised.
The ElementComponent that this event was originally raised on.
The CameraComponent that this event was originally raised via.
The x coordinate of the touch that triggered the event.
The y coordinate of the touch that triggered the event.
The browser Touch that triggered the event.
The CameraComponent that this event was originally raised via.
The Touch objects representing individual points of contact whose states changed between the previous touch event and this one.
The ElementComponent that this event was originally raised on.
The browser event that was originally raised: a MouseEvent, TouchEvent or
XRInputSourceEvent. It is null when no browser event caused this one, as for
selectmove.
The browser Touch that triggered the event. Match a touch across events by its
identifier.
The Touch objects representing all current points of contact with the surface, regardless of target or changed status.
Stop propagation of the event to parent ElementComponents. This also stops propagation of the event to other event listeners of the original DOM Event.
Represents a TouchEvent fired on a ElementComponent. It carries the browser's own TouchEvent and Touch objects.